Wednesday, 14 December 2016

SB1: scott watanabe

 

I recently discovered Scott Watanabe's work. Scott Watanabe works as a visual development artist at Disney. He received his first screen credit for Disney’s Tangled, on which he started as a trainee.

I really love his work. He does things from environment design to character design. He is someone that I really inspire to be like. As someone who has not that long ago broken into working for Disney I think he has made a real name for himself and his work is astounding. There is such depth and immaculate design. His work really seems to come to life.

I am really interested in his line of work because it is something that I would love to do in the future if I became good enough. Seeing his work makes me want to practice hard so that I can become like this!

Friday, 2 December 2016

SB1: jennifer chang

Jennifer Chang's work caught my eye for it's whimsical and dreamy feeling. Her watercolour work is something that I really enjoy looking at and although it's only watercolour she uses the colours to make the scenes feel very real.



There is something very calming about these works, this is a feeling that I would like to achieve in my own work. Jennifer uses real life references in her work which I think really helps because she can take elements she thinks are important and eliminate the ones she doesn't so that the pieces come out realistic but simple. I think this is important when doing environmental work, which is why you will see a lot of Vis Dev workers go on to location to get a feel for what they are doing.

Wednesday, 23 November 2016

SB1: designing with pixar book

I recently discovered a book from PIXAR called 'Designing with Pixar: 45 Activities to Create Your Own Characters, Worlds, and Stories'. 

It has a lot of nice insight about the world of PIXAR and animation, but more importantly to me all about character design and the world that they live in. This is something that I am really interested in so reading this book brought a lot of things to light.

This book is mostly an activity book, with different things to help the audience interact. For example, colouring in the characters in different colours to see different outcomes. I think it's a really interesting way of getting the audience involved and helps you to see how different the characters would be if they were different colours.





Tuesday, 8 November 2016

SB1: adam brockbank


I recently discovered Adam Brockbank's work. The work of his that I'm most interested in is his storyboards. They are so detailed and in depth it's almost like I'm watching the movie through his storyboards. I'm interested to find out how long his storyboards take or if they are time consuming because most of the storyboards that i have seen before this are very rough and not as beautiful looking.

Even though his storyboards are the first thing that interested me, I'm also really interested in the illustrations for movies that he has done. Especially the animated ones where the outcome of the character can be up to interpretation until the final.




his compositions and layouts are really interesting and amazing. He seems to really think about how he wants the pieces to look and where things should go he doesn't just make it simple and boring and I really admire this.




Thursday, 27 October 2016

mega task

so today was kind of a crazy day. especially for someone like me who is a big ball of anxious crap, lol. and at the start the person who had my other number had to leave the room so i was kind of stood there like....helllloooo. then i was stood at the front of the class like in primary school the kid that didn't get picked haha.

after that horrible beginning the day actually did turn out to be fun. stressful, but fun. working as one massive team actually made me feel like i was part of something, and i did get pretty competitive. 

we had a good idea, a good team and we did so much to try and win. we had people working on a website, the look of the app, the advert, the logo, the characters. everything was so sorted out and it all looked so cool. here's a few of the things we did:

 
after having a really good day and feeling pretty great about talking to a lot of new people and mingling. (i actually did that!) we lost, to dog latex. and to be honest, im not a sore loser, but i felt pretty cheated after all the effort we had put in for something thrown together to win. it was a pretty crap ending to a good day, but hey, we tried. 

first task

5 things i've learned

  • what the next stage of stress feels like
  • i really love copic markers
  • how to rough my ideas to make something better
  • do what i want to do
  • i might actually not mind being an illustrator


5 things that you want to know more about

  • lino-printing
  • how to make products to sell - pins, cards, phone cases
  • how to get a table at thought bubble
  • how to not fall behind
  • making zines

5 skils that you think are your strengths

  • story-telling? i think
  • making things look cute even if its not supposed to be
  • telling really bad jokes
  • drawing girls
  • watching a whole tv show in a short time period

5 things that you want to improve

  • using different materials (print, collage)
  • my japanese
  • stop comparing my work to others
  • using ink (im so messy)
  • staying in uni more and utilising the studio

5 practitioners that demonstrate your interest in illustration

  • mall licudine
  • charlotte mei
  • hayao miyazaki
  • makoto shinkai
  • hel covell

5 websites or online resources that demonstrate your areas of interest in illustration

  • http://conceptartworld.com/
  • http://fuckyeahconceptart.tumblr.com/
  • http://www.manga.com/
  • https://en.wikipedia.org/wiki/Studio_Ghibli
  • http://en.shinkaiworks.com/

Tuesday, 11 October 2016

working with a photographer

(tried to use issuu but couldnt get to work)

a photography student approached me and asked me for some help with their project. they wanted me to create some sort of creature and gave me some descriptive words. at first i was a bit of a loss on what to do because normally i draw quite cutesy and i really wanted to branch out. you can see with these pictures the journey that i went through in trying to find a balance of creepy. at first they looked cute i can see that, but i think i really got it at the end. she was very happy with the results and so was i because i think i really did something different and im glad that i pushed myself to do that instead of just being cutesy.